Matthias did an awesome job with fltk3::Box so far !! I've just committed a comment in the Box.h file about the FLTK2's fltk::Box . (I actually never draw a box using fltk::Widget as Matthias wrote there, but that is irrelevant) Question is - is there really a reason for fltk3::Box to subclass fltk3::Symbol?
As I wrote in my comment there, FLTK2's fltk::Box is basically: typedef Symbol Box; So all subclass of Box are actually subclassing fltk::Symbol. IMHO, it makes the hierarchy little bit less complicated. However, my ideal fltk3::Box would behave *exactly* like CSS Box! But to have it like that FLTK3 would need some radical change(s)... Kind regards -- Dejan Lekic mailto:dejan.lekic(a)gmail.com http://dejan.lekic.org _______________________________________________ fltk-dev mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk-dev
