Matthias did an awesome job with fltk3::Box so far !!

I've just committed a comment in the Box.h file about the FLTK2's
fltk::Box . (I actually never draw a box using fltk::Widget as Matthias
wrote there, but that is irrelevant) Question is - is there really a
reason for fltk3::Box to subclass fltk3::Symbol?

As I wrote in my comment there, FLTK2's fltk::Box is basically: typedef
Symbol Box;

So all subclass of Box are actually subclassing fltk::Symbol. IMHO, it
makes the hierarchy little bit less complicated.

However, my ideal fltk3::Box would behave *exactly* like CSS Box! But to
have it like that FLTK3 would need some radical change(s)...

Kind regards

-- 
Dejan Lekic
  mailto:dejan.lekic(a)gmail.com
  http://dejan.lekic.org
_______________________________________________
fltk-dev mailing list
[email protected]
http://lists.easysw.com/mailman/listinfo/fltk-dev

Reply via email to