Currently, the fullscreen test is only built if FLTK is built with OpenGL.
However, just like the "cube" demo etc, the fullscreen demo works fine and
is useful even without GL. So I'm suggesting this patch:
--- test/Makefile (revision 9591)
+++ test/Makefile (arbetskopia)
@@ -159,6 +159,7 @@
tree$(EXEEXT) \
valuators$(EXEEXT) \
cairotest$(EXEEXT) \
+ fullscreen$(EXEEXT) \
utf8$(EXEEXT)
@@ -166,7 +167,6 @@
cube$(EXEEXT) \
CubeView$(EXEEXT) \
fractals$(EXEEXT) \
- fullscreen$(EXEEXT) \
gl_overlay$(EXEEXT) \
glpuzzle$(EXEEXT) \
shape$(EXEEXT)
Rgds,
---
Peter Åstrand ThinLinc Chief Developer
Cendio AB http://cendio.com
Teknikringen 8 http://twitter.com/ThinLinc
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