Hello,

Irrlicht is an 3D Engine ( http://irrlicht.sourceforge.net/index.html )
I wonder if it's possible to use its rendering in a FLTK GL context.

I've looked in the Irrlicht's sources, to see if there would a possibility 
of hooking the rendering of Irrlicht. I have to admit i didn't understand 
how it proceeds.

Could someone tells me if he already had tried something like this ? 
Perhaps with another 3D engine (Crystal Space, Ogre..).
Even if you have failed trying this, i'm interested.

Thank you.
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