Hi,
   I have an opengl window inside an fltk window, and I'm trying to draw text. 
I am able to draw it at with the default font and size by simply doing:

char test_string[50];
gl_font(1, 12);
glRasterPos3f(0,0,0);
sprintf(test_string, "Woo hoo");
gl_draw(test_string, strlen(test_string));

But I want to make it bigger, so I try:

gl_font(1, 18);

or

gl_font(FL_HELVETICA, 18);

But I can't seem to get anything to affect the size of the font. It always just 
comes out the same size. Any ideas?
Thanks

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