Thank D. Zimmer. I have resolved this problem according to D.Zimmer's suggestion. I didn't link the fltkgl.lib to my project, so there are unresolved errors. After I add the fltkgl.lib before the fltk.lib, the program is ok. Thank Shai Ayal all the same.
> > Hi, everyone, > > > > Now I am integrating fltk and glut in my project. The complication of the > > project is successful, but when I try to build it, following link errors > > occur. > > > > I think I have added the necessary libs into my project, such as > > opengl32.lib and glu32.lib. > > > > For more I use fltk-1.1.7, VisualC++ 2005 express edition and Windows XP > > system. > > > > Does somebody can give me some suggestions? I have spent hours on this > > error but still can't find the solution. > > > > Thank you very much. > > It's not linking with the glut functions of fltk. > > If you are linking with the dynamic fltk library, check that: > > 1. you have defined FL_DLL > 2. you are linking with fltkdll.lib > > Or, if you are linking with the static fltk library, check that: > > 1. you are linking with fltkgl.lib > > Most likely, if above is ok, ensure that: > > 1. your source file has a c++ extension - TerrainViz.cxx or TerrainViz.cpp > (not TerrainViz.c). Alternatively, you can tell the IDE to compile your > source as a c++ file. > > Don. > _______________________________________________ fltk-opengl mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk-opengl
