In article <[EMAIL PROTECTED]>,
 Center f CM <[EMAIL PROTECTED]> 
 wrote:

> Hey everybody!
> I´m using a GUI desinged with FLTK, but with full graphic hardware 
> acceleration the program hangs itself up. and i´ve no idea why...
> when i switch the hardware acceleration a bit more down, it runs without any 
> problems.
> Does anybody have an idea, why?! And what could i do?!

I assume this is with Windows (2k/XP/Vista), but we need more details.

Does just the application hang, or the entire system is hung?
Which version of FLTK is this? Which os version and compiler?

Do the test demos hang too? (can you try them all and see if all/any 
actually work?)

Is this related to OpenGL usage in any way?

Are you using DoubleWindows or overlays?
Does switching to Single fix the problem?

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