From the source I do get the impression that _DEBUG needs to be defined 
to get a console window.
A console window is then allocated using the function AllocConsole() in 
the WinMain function.

Harm-Jan Zwinderman

Edzard Egberts schreef:
> Hi,
> 
> the popular question reverse mode - I'm failing to create a 
> win32-console for debugging an old project with "printf"-debugging 
> output (WinXP and MinGW environment). The doc says, I would get the 
> console by fltk debug lib, so I used a "configure --enable-debug" to 
> make the debug lib and linked libfltkd.ato my app (okay, it doubles 
> size). No console in sight. I also tried "-mconsole" instead of 
> "-mwindows", but this creates a lot of missing functions.
> 
> I think, there is only a little mistake, but I'm out of ideas - any hints?
> 
> Ed
_______________________________________________
fltk mailing list
[email protected]
http://lists.easysw.com/mailman/listinfo/fltk

Reply via email to