From the source I do get the impression that _DEBUG needs to be defined to get a console window. A console window is then allocated using the function AllocConsole() in the WinMain function.
Harm-Jan Zwinderman Edzard Egberts schreef: > Hi, > > the popular question reverse mode - I'm failing to create a > win32-console for debugging an old project with "printf"-debugging > output (WinXP and MinGW environment). The doc says, I would get the > console by fltk debug lib, so I used a "configure --enable-debug" to > make the debug lib and linked libfltkd.ato my app (okay, it doubles > size). No console in sight. I also tried "-mconsole" instead of > "-mwindows", but this creates a lot of missing functions. > > I think, there is only a little mistake, but I'm out of ideas - any hints? > > Ed _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

