Hi!
In my program i have a while-loop where I change the content of an own
widget. I want to redraw the widget after every change of its content:
MyWidget widget;
int i = 0;
while(something)
{
// do something
widget.SetData(i++);
widget.redraw();
}
This code redraws the widget only after the loop when the function is
left. But I want the widget to be redrawn after every call to
widget.SetData();
How can I solve this problem?
Greetings, Maxi
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