Thanks for your reply. I dont have too much time to spend on this at the moment, but hopefully i will be able to test your suggestion... However i tried to compile the latest snapshot and the following error occured during 'make'.
Compiling Fl_XBM_Image.cxx... Compiling Fl_XPM_Image.cxx... Compiling Fl_abort.cxx... Compiling Fl_add_idle.cxx... Compiling Fl_arg.cxx... Compiling Fl_compose.cxx... Compiling Fl_display.cxx... Compiling Fl_get_key.cxx... Compiling Fl_get_system_colors.cxx... Compiling Fl_grab.cxx... Compiling Fl_lock.cxx... Fl_lock.cxx:80: error: `void lock_ring()' used but never defined Fl_lock.cxx:81: error: `void unlock_ring()' used but never defined make[1]: *** [Fl_lock.o] Error 1 make: *** [all] Error 1 > On Mar 19, 2007, at 10:46 PM, michael sephton wrote: > > > > > Hi, > > It seems that DND with Flu_Tree_Browser isn't well supported yet. > > But I have been able to make it work to some extent. Perhaps > > someone has insight to share to help explain some problems i have > > encountered. > > I don't know if this is related at all, but we had a recent change in > the FL_DND system. The problem was, that DND events could sometimes > be sent to the wrong target. If you are not using the current FLTK > snapshot, this might be a good time to try it out and see if that > fixes your issues. > > ---- > http://robowerk.com/ > > _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

