Nicholas Schwarz wrote:
>> Nicholas Schwarz wrote:
>>> Hi,
>>>
>>> I'm having a bit of trouble with GLUT and FLTK. I'm only using two GLUT 
>>> commands, glutBitmapCharacter(---) and glutBitmapWidth(---). 
>>> GLUT_BITMAP_HELVETICA_10 is the only font I'm using. My GLUT code is placed 
>>> along with a bunch of GL rendering calls in a subclass of Fl_Gl_Window. I'm 
>>> not using a GLUT window and I haven't called any of the GLUT initialization 
>>> calls. Sometimes my code executes just fine, and sometimes it crashes on 
>>> the first call to glutBitmapCharacter(---) (I tested it with valgrind). I 
>>> am linking against Fl's GLUT header file and not the system installed 
>>> header file. Can anyone offer any advice about this? Should I be using 
>>> Fl_Glut_Window instead of Fl_Gl_Window? Should I be doing some kind of GLUT 
>>> initialization before I make the call to glutBitmapCharacter(---)?
>> What OS?
> 
> SuSE 10.2
> 
>> What graphics card?
> 
> GeForce 5600 with latest nVidia driver.
> 
>> What compiler?
> 
> g++ (GCC) 4.1.2 20061115 (prerelease) (SUSE Linux)
> 
>> What version of FLTK?
> 
> 1.1.7

Can you re-test with the current 1.1.x snapshot?

-- 
______________________________________________________________________
Michael Sweet, Easy Software Products           mike at easysw dot com
Internet Printing and Document Software          http://www.easysw.com
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