Hi there,

I need some help with double buffering.
I made my own fltk class, extending Widget, with a load of drawing code in the 
"draw()" method. The instance of this class gets redrawn many times a second, 
so I get some flickering, which I would like to get rid of.
I noticed that there is a DoubleBufferWindow class, so that seems like the 
natural thing to use. But just using that as a superclass to my custom widget 
doesn't do the trick.
What else do I need to do to get rid of the flickering? Is there some "swap 
buffers" method or something that I need to call in draw()?
Any help greatly appreciated!

 VA
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