Hi, In MFC, i create a memory device context, create a new bitmap, draw some lines, select bitmap in memory device context. Then i can draw this bitmap to view(using bitblt or stretchblt function). I can stretch the bitmap to any size. How to do the same with FLTK. I have tried with Fl_Offscreen. Using fl_copy_offscreen we can copy it to view window. But how to stretch this Fl_Offscreen.
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