Hi,

In MFC, i create a memory device context, create a new bitmap, draw some lines, 
select bitmap in memory device context. Then i can draw this bitmap to 
view(using bitblt or stretchblt function). I can stretch the bitmap to any size.
How to do the same with FLTK.
I have tried with Fl_Offscreen. Using fl_copy_offscreen we can copy it to view 
window. But how to stretch this Fl_Offscreen.

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