> I am useing clipping with FLTK 1.1.7 on Debian but 
> occassionally it stalls for a few seconds and I get these 
> messages on the console:
> 
> fl_push_clip: clip stack overflow!
> fl_pop_clip: clip stack underflow!
> 
> What is going on? I only have one clipping region on the stack.

I don't think I've ever seen that - how did you manage it?

One thought: You are not calling draw() directly in your code, are you?

> How robust is the clipping? Can I draw anywhere and expect 
> the clipping to take care of it?

Should be able to - I'm pretty sure I had code that used to do that (it
rendered a data map that was much, much larger than the visible
window...) and the clipping seemed to do the right thing. It was
wasteful of cpu ticks though, so I reworked my code to only draw a
section of the map covering the "viewport" - still needed clipping
though.







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