> > Stan wrote:
> >> It seems that there's something fundamental about fltk that
> >> I don't understand.
>
> Greg Ercolano wrote:
> > ..I think you'll see their x/y positions continue moving
> > around such that they cross over each other..
>
>       You can probably see the behavior more clearly
>       if you change these lines in your program:
>
>
>       BEFORE: Fl_Double_Window win(400, 200);
>        AFTER: Fl_Double_Window win(400, 800);
>
>       BEFORE: MyBox* bx2 = new MyBox(bx1->x() + bx1->w(), bx1->y(), 150, 20);
>        AFTER: MyBox* bx2 = new MyBox(bx1->x() + bx1->w(), bx1->y()+10, 150, 
> 20);


Ah, yes.  My brain may be more addled that I thought.
Thanks much Greg, that helps a lot.

Best,
Stan

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