There have been various discussions about using threads within FLTK.
I'm curious to know whether anyone has gone a stage further and made
an application that talks to remote compute servers using MPI
(http://en.wikipedia.org/wiki/Message_passing_interface) or similar
technology. It sounds like the sort of thing that some of the people
here doing image rendering on processor farms might be doing already.

I came across MPI in a completely different context, and had a bit of
a Eureka! moment about using it with an application which is currently
not designed to use threading, never mind parallel remote calculation.
This would be a demonstrator project for something more complicated.
I've never used MPI, so I'd appreciate even minimal feedback before I
start to wade through hundreds of pages of documentation.

Is it worth investigating FLTK+MPI further, or is it a non-starter?

Cheers
Duncan

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