mkajdas.mkprod wrote:
> After fixing (a workaround) another leak (see my "Fl_Help_View memory leak" 
> post) I am still experiencing an unexplained heap memory usage.
> Basically, anytime I create a window and then delete it, about 1-2 kB of 
> memory is never released and is accumulates every time I create the same or 
> another window.
> 
> My program has many segments like this:
> 
> win = new window(...);
> win->show();
> ..
> win->hide();
> delete win;

        Actually, you're not supposed to delete FLTK widgets with C++ delete,
        FLTK must handle the deletion to ensure the widget(s) are properly
        disconnected from the widget tree correctly.

        I believe what you want is Fl::delete_widget() which will schedule
        the deletion when you return to the application loop.
        http://fltk.org/documentation.php/doc-1.1/Fl.html#Fl.delete_widget

        There should probably be a special section in the docs about
        deleting widgets (if there isn't already one), as this seems to
        come up a lot on the newsgroup.
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