On 8 Dec 2007, at 9:12, <[EMAIL PROTECTED]> <[EMAIL PROTECTED]>  
wrote:
>
> Actually I'm trying to create a scrollbar class of my own (a  
> subclass of Fl_Group).
> I know, the Fl_Scroll class do that job in FLTK, but I prefer to
> build mine in order to manage both scrollbar exactly the way I want  
> to.

OK - but you need to be aware that relying on the clip region to only  
show the bit of your scroll that is visible might not be the most  
efficient solution (although it will work.)

If the full area of your scroll is very large, it is possible that  
your program will still expend effort rendering the bit that is never  
going to be seen - so you may need to be clever when handling the  
drawing of your scroll area so that only the parts that are near the  
viewable region get recomputed.





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