Edzard Egberts schrieb:
> class my_app
> {
> private:
> my_data m_Data;
> fluid_window m_Dlg;
> fluid_window_2 m_Dlg_2;
> fluid_window_3 m_Dlg_3;
> // be aware of order - construct data before dialog
>
virtual void Cb_Bn(Fl_Window* o, const char* v);
// sorry thats wrong place of the function!
> }
Ups, better read before posting - this leads to missunderstanding,
because Cb_Bn() is not for the main app, but for the inherited fluid
dialogs:
class app_window: fluid_window
{
virtual void Cb_Bn(Fl_Window* o, const char* v);
};
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