I was recently playing with new (3 weeks old) code::blocks release (on windows with mingw and msvc) and I must say it is quite solid, although there is place for improvement (ie debugger integration could be better, tooltips -code completition- sometimes are annoying and do not want want to go away...) But in my oppinion it is much better than devc++ - although I have used devc++ about a year ago, this might have changed...
Anyway code::blocks seemd to work fine with gcc (mingw) and msvc, although I did not try MS debugger, which probaby does not play so well with c::b as gdb (I have trien only gdb). Importing projects from VC works very well though... Main advantage is that c::b is crossplatform (linux (*nix?), mac and win), devc++ - to my knowledge - is windows only (written in delphi) To Pamela: c::b works fine with fltk. Just build fltk in the standard way (ie using mingw + msys for sh ./configure) and link your project to fltk libraries you need. Also install gdb from "technology preview". You can also add fluid into the c::b tools to use it with .fl files. If you want to use gcc-4.2 (which has many additional options if you need them - like -mstackrealigh for SSE vars on the stack, ...), install gcc-core-4.2.1-sjlj, gcc-g++-4.2.1-sjlj (use sjlj postfix for compatibility with gcc-3.5 build libs) and libcc_sjlj_1.dll from tarballs and change the compiler to these within Settings->Compiler and Debugger->Toolchain executables. If you do not use stl, you might want to change g++[-sjlj].exe to gcc[-sjlj].exe for compiling and linking, gcc.exe works just fine with c++ files but does not try to link to stl. Roman Yuri D'Elia wrote: > > I've never used code:blocks myself extensively, can someone point of the > biggest differences between the two in terms of interface advantages? > > Thanks > _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

