On 17 Mar 2008, at 20:38, Yuri D'Elia wrote: >> Mostly, I was just fiddling with the Makefile to get it to build >> (and I >> had to alter the #ifdef's to allow it to use the gettimeofday() >> stub - >> my mingw doesn't provide one...) > > The win32 build that is currently online was generated via a mingw32; > crosscompiled on linux.
OK, mine was Msys/mingw on XP. > I'm using the gcc 4.2.1-sjli (the latest testing distribution). At > some > point they included the gettimeofday stub in mingw itself. A real time > saver :) I'm still using the stable mingw - 3.4.2 or something, I think? Anyway, no gettimeofday... > >> So - I take it that it does build and run OK on win32 with other >> toolchains? It is entirely likely that I have messed something up >> in my >> Makefile that is breaking things. > > Maybe I'm to blame. I'm using the GL_TEXTURE_RECTANGLE_ARB > extension in > the code, without any form of fallback. If you don't have hardware > support for non-power-of-two textures it won't draw anything. > This is easily fixed. You should, at least, be able to see the text. I didn't get a chance to really look, but adding a glGetString() call for GL_EXTENSIONS didn't seem to show either GL_TEXTURE_RECTANGLE_ARB or GL_TEXTURE_RECTANGLE_EXT support on my test machine. I had imagined that GL_TEXTURE_RECTANGLE_EXT might show up... The png's, of course, aren't 2^n sizes... Everything just comes up as white on a white background... Also, no text is appearing either, for reasons I haven't had a chance to look into. > Try adding: > > glMatrixMode(GL_PROJECTION); > glLoadIdentity(); > glMatrixMode(GL_MODELVIEW); > > before ortho(). Maybe it's just that. I'll give that a shot tomorrow, if I get a chance. Cheers, -- Ian _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

