>       This is a long thread, so I may have missed it, but what
>       mechanism is being used to break out of the FLTK Fl::run() loop?
> 
>       Normally some external event like either 
> mouse/keyboard/window event
>       is needed to break out of the run() loop, or via an FLTK timer,
>       or Fl::add_fd() [which only works on unix].

IIRC, the OP was using some means to poll a shared memory buffer, and
that poll was trigerring the updates. 

The actual mechanism underlying this I'm afraid I don't know - but I
guess there might be something there that accounts for the aberrant
behaviou on win32...







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