> I'd look at rendering into an offscreen
> buffer, which I could safely access at my leisure (and not just inside
> fltk's draw method.)
> Then have the window draw method copy the offscreen into the window as
> required.

This seems like a reasonable approach.

Is it possible to copy just a portion from an offscreen buffer to the screen?  
I am concerned that a full blit may be too slow for me and also wasteful, 
especially when I only need to update small areas.
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