>       "this" will be a pointer to your class (SpinnerM).
>       Fl::belowmouse() will be a pointer to the widget (Fl_Spinner or 
> Fl_Slider?),


// standard Spinner with mousewheel support
class SpinnerM : public Fl_Spinner
{
    int handle(int);
public:
    SpinnerM(int x, int y, int w, int h, char const* label = 0)
            : Fl_Spinner(x, y, w, h, label)
    {;}
};



So, same approach as I did with Slider (where it works):

class Slider : public Fl_Slider, public Wid
{
    int handle(int);
public:
    Slider(int x, int y, int w, int h, char const* label = 0)
            : Fl_Slider(x, y, w, h, label)
    {;}
..
};


So "this" should point to the widget in question.

Jan
_______________________________________________
fltk mailing list
[email protected]
http://lists.easysw.com/mailman/listinfo/fltk

Reply via email to