On 22.06.2008, at 11:57, George Petrov wrote:

> I have solved my problem by implementing missing part in fluid.
> I need this for png images, now it works for me.
> If there is an offical solution, then I will use it.
> If somebody is interesting in my changes, I can give them.


I don't know the particulars about this specific line, but there were  
issues with inlining large images in Fluid. Some compilers (VisualC  
for example) have a limited maximum size for text strings (char*). In  
Fluid1, we moved to binary arrays, which woorks great. Maybe this  
commenting out tries to avoid that bug?

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