Alvin wrote: > Hello, > > Anyone know how to get fl_beep() to use the sounds defined in KDE System > Notifications or any other desktop environment under Linux? > > Looking at the source for fl_beep, it seems like for all non-(windows|apple) > OSes, fl_beep simply calls XBell().
Last time I looked you had to bring in a lot of the corresponding desktop libraries just to do a beep... We *could* add basic audio support to the FLTK core - the code is in the blocks and sudoku games already, and we'd only need to support playing 16-bit (signed) stereo samples at 8-48kHz. The "extras" library could include code to load and play audio files... -- ______________________________________________________________________ Michael Sweet, Easy Software Products mike at easysw dot com _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

