> Hello, > I am writing an aplication using openGL and FLTK. I made my own class > inherited from FL_GL_Window and overwrite the handle() function. FL_GL_Window > is a child af the main GL_Window. > What i need is that if there is some mouse event i need to do something in > FL_GL_Window but also in the main GL_Window. It works well in FL_GL_Window, > but I can´t catch the event in the main window. > Hope you understand my problem, thank you for your advice. > Tomas Hi, test again with returning 0 instead of 1 in your overriden handle() method, returning 1 means that you handled the event and it is not cascaded, returning 0 should let a chance to main window to catch this event AFAIR.
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