On 19 Sep 2008, at 9:13, Fabien Costantini wrote:

> The much harder part is the stuff that multitouch ist mostly
>> used for: gestures.

Yes - but there are two stages here; delivering multiple touches to  
the application, and then in the application (or possibly in the GUI  
toolkit!) interpreting those multi-touches either as gestures, or as  
several distinct inputs...
And that's why I wonder if fltk needs to do something here - many  
applications (e.g. Fabien's mixer) might want multiple independent  
inputs, whilst others might want the inputs combined into gestures...  
It seems pretty tricky...

> Still, as an amator musician having a home studio, I could tell how  
> happy I would be with multitouch large screens:
> Imagine a software large audio mixing table, as you see in all  
> professional software audio sequencers today, with the possibility  
> to use 2 fingers for setting the volume and the panpot in real time  
> while mixing :-)

And it need not only be 2 inputs - many of the prototype surfaces  
handle many more than two points...
-- 
Ian


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