Hello, I am having a problem with some functions in handle events function.
I have a inhereted class myWindow
class myWindow : public FL_GL_Window
{
public:
classA* pointerToClassA;classA* functionReturningPtr(); int handle(int) } and in the implementation i have something like this: int handle(int event) .. case RELEASE: pointerToClassA = functionReturningPtr(); But when I do this call, the pointer still remains null. I don't know why it is not working. Thank you for your reply. _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

