> The problem seemed to stem from the fact that, in the derived ::handle()
> method, I was not calling the handle method of the base class.
> Once I started calling the handle method of the base class, things got a
> lot better...! So, *maybe* just adding
>
>   int res =3D Fl_Gl_Window::handle(event);  // or equivalent!
>
> Near the top of your handle method might be enough to fix things up.


the child glwindow still dosent recive mouse events.

im doing the equivalent in my main window.
am i supposed to forward events to the child glwindow?


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