>
> =20
> > does anyone knows a method to save the contents of an Fl_Window ?
>
> > how do i capture the contents of a Fltk Window ?
>
> These How-To files will probably show you how to proceed.
>
> http://www.fltk.org/articles.php?L468 =20
> http://www.fltk.org/articles.php?L466 =20
>

Ok. thanks for those links. but - i dont think that this will help me.

i have subclassed an Fl_Double_Window and written my own "virtual void draw()" 
function, so that i can paint inside that Fl_Double_Window using the simple 
draw methods provided by fltk ( for example fl_line(..) ).

now i need to get access to that drawing somehow, so that i can save it.

of what use should it be, if i attach a background image to that window using 
"w->image(my_fl_rgb_image);" ? is the attached image modified by / drawn over 
by the fltk draw commands ?

the question is: how is drawing stuff in fltk handled internally? is it a 
stored list of draw-commands, or is there an image-buffer that stores pixels, 
wich then get modified by fl_line etc calls? if such an internal buffer exists, 
is there a hacky / tricky / legal way to access it?
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