greetings,

i am wondering how to get pthreads into the windows version of my fltk 
application.
i have to get some (which?) pthread library, ok. but where do i put it if i 
dont want to install one into the system? is it possible to get some pthread.a, 
put it (together with some .h) into the fltk-1.1.9 directory and build a 
libfltk.a with pthreads inside? yeah? how? no? why not?

i am missing some general linker skills here and feel kinda lost because all my 
object files built fine but the linker is throwing errors like i am throwing 
stones (when i see stones).

if theres only a libfoo.a version in -L (no libfoo.so), will -lfoo statically 
link the library? what should i do if i have both versions and want the static 
one?

finally, if i get some weird undefined references at the linking stage, how do 
i find the lib to link to?
oh and, can all undefined reference errors at the linking stage be solved by 
just adding another -l or -L flag to the ldflags?


thank you,
jan
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