Hello all,

I'm having a problem with the windows build of my FLTK application.
Whenever I try to launch it from the file explorer or from a DOS
shell, cpu shoots up to 100%. However, if I run it from the MinGW
shell it launches as expected.

I've made sure that it's compiled with -mwindows. I'm also sure
that I've had this behaviour before, but I can't remember what
I did at the time to resolve it, although I seem to recall it
had something to do with stdout being unavailable...

Any ideas here?

Thanks in advance,
Marc

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