> I was trying to do my components based on the FLTK lib, but I figured out 
> that the major of the components don't have virtual methods, so there is not 
> way to do a secure inheritance. If, for instance, I specialize Fl_Widget to 
> intercept some events by overriding int handle(int) method, and the user 
> somehow calls the method by using a pointer to the basic class(Fl-Widget), I 
> will have a not desired behavior. Is there a reason to have the classes this 
> way(call speed?) and how the people are doing to specialize these 
> classes(besides rewriting the fltk code, that I don't think is a good idea 
> for maintenance)?
> Thanks,
> J.Marcelo Auler
Sorry this wasn't a good example, actually the component I'm having trouble is 
Fl_Group, Fl_Widget has virtual methods for draw and handle. The only virtual 
method Fl_Group has is the destructor.

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