> > fl_copy_offscreen( x, y, offscrW, offscrH, offscr, 0, 0 ); Urgh! I made an idiot typo.
That was meant to be:
fl_copy_offscreen(120, 120, offscrW, offscrH, offscr, 0, 0);
but I pasted the wrong version...
Obviously, it make no sense at all to use the main windows (x,y) origin
co-ordinates in that way.
--
Ian
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