>
>       fl_copy_offscreen( x, y, offscrW, offscrH, offscr, 0, 0 );

Urgh! I made an idiot typo.

That was meant to be:

       fl_copy_offscreen(120, 120, offscrW, offscrH, offscr, 0, 0);

but I pasted the wrong version...

Obviously, it make no sense at all to use the main windows (x,y) origin 
co-ordinates in that way.

--
Ian





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