Michael Sweet wrote:
> Box types and symbols would be the traditional method.
> 
> The base widgets and composite UI bits (scrollbar parts, tabs, and the 
> various menu widgets) could use special box types that can be replaced 
> (FL_BUTTON_BOX, FL_SCROLL_DOWN_BOX, etc.), with symbols for any icons
> (arrows for scrollbars, arrows for menu buttons, etc.)

        Mmm, this sounds familiar.

        Now that I think about it, this was brought up on fltk.general
        a few years ago:

        "Smooth Boxtypes":
        http://fltk.org/newsgroups.php?gfltk.general+v:21037
        http://fltk.org/newsgroups.php?gfltk.general+v:21038
        http://fltk.org/newsgroups.php?gfltk.general+v:21042
        http://www.satellite-music.de/smoothbox/

        I should probably make an example on my cheat page
        just so I don't forget..!

        I also forgot about the new gtk+ scheme that matthias reminds
        the OP about in that thread. I should look at that, since that's
        kinda what I want to achieve in my apps.

        Are things like the "plastic" and "gtk+" schemes implemented
        using the public API, or are they also wired in at a lower level?
        (I assume the latter, otherwise there'd probably be an example
        test program showing how to do this.)
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