Hello!
I was wondering if is there a way to damage some region that doesn't belong to 
my current component and neither It knows which component needs to be redrawn? 
I was looking for something like Fl::redraw(x,y,h,w); or Fl::damage(dmg, 
x,y,h,w);. I don't want to use general redraw because this would happen too 
often.
Best Regards,
J. Marcelo Auler
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