On 16 Feb 2009, at 19:49, Edi wrote: > I have created an fltk::Image object with > > Image* ptr = new Image (const uchar *d, PixelType p, int w, int h); > > but when I tried to delete the pointer later my program crashed. Is > this a bug in FLTK2 ?
Impossible to tell, on the basis of the information you have provided. For example, if you delete the ptr, but some part of your code still refers to it, then the code will crash. That would not be a fltk bug. On the other hand... _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

