> I have been using fltk for a few years now but oddly enough I 
> just recently noticed that whenever a menu is opened, the 
> main thread stops running until the menu is released.
> 
> I am using my own main loop which does the regular stuff: 
> fl::check,  update world, draw, etc.
> 
> Other threads started by me seem to continue to do their 
> work, but the main one blocks. Almost as if the menus where 
> modal windows like fl_ask. Is there a way around this because 
> I just noticed it is really annoying.

In effect, menus *are* modal windows.
It may not be easy to avoid this, as some of that behaviour is platform
specific - some host platforms just do that, others don't, so you may
find the behaviour of your app varies across paltforms. There's not an
awful lot we can do about that, either, I suspect.
It is a problem.


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