> In my software I am using since a long time the pnglib 
> (together with the libpng13.dll).  I am both reading and 
> writting png files.
> 
> Since FLTK is shipped with the pnglib, it sounds logical to 
> use the FLTKImageLib instead of the pnglib (I will get for 
> free the jpeg compatibility ;) )
> 
> My first question is:
> 1) are fltkimages.lib, fltkpng.lib and fltkz.lib statically linked
> or will I need to load also the .dll associated to them (what 
> I am doing now)...
> I would prefer to have statical library

If you build fltk to use the built-in image libs rather than the system
ones, and you don't not enable support for shared libraries, then you
will get the static versions and they will be linked into your app at
compile time, removing the need for the dll entirely.


> 2) just to be sure, I guess I can also write .png file with 
> the fltk lib isn't it?

The lib distributed as the fltk built-in is just a copy of the png
distribution (1.1.x svn seems to have png-1.2.35 built in), and has all
the functionality of that.
Similarly the jpeg lib (which is jpeg-6b).



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