> 
> -> fltk: 1.1.9 / Target-System: MPC5200 / Crosscompiler: ELDK
> 
> 1. I included Fl_Timer.H
> 2. I defined: static Fl_Timer *timer = (Fl_Timer*)0;
> 3. Initialised:
>       timer = new Fl_Timer(FL_VALUE_TIMER, 60, 240, 100, 30, 0);
>       timer->callback((Fl_Callback*)callback_Timer);
> 
> The Timer-field is shown but it isn't counting nor is the 
> callback-function called. What am I doing wrong?
> 
> What I finally want, is a callback every 1/5 seconds. And I 
> think this 
> could be done like this. In the end, the timer should be 
> FL_HIDDEN_TIMER, I just definded VALUE, because I wanted to see if it 
> counts...
> 
> Or ist this timer-function used another way? Or is there another 
> possibility?

If all you want is to trigger a callback periodically, I wouldn't bother
with setting up your own timers.

Rather, just use the Fl::add_timeout() and Fl::repeat_timeout() methods
to set up a periodic callback directly. Much easier.

See Greg's cheat pages for tips: this one in particualr might be a good
place to start - 

http://www.seriss.com/people/erco/fltk/#Animate 



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