On 13.09.2009, at 03:18, Greg Ercolano wrote:

> Albrecht Schlosser wrote:
>> Greg Ercolano wrote:
>>>    [Not] sure if my code is doing something wrong here too,
>>>    but my guess is it might be something wrong in fltk's handling
>>>    of hide()/show() for openGL windows.. not sure.
>>
>> Maybe indeed Mac-specific. We'll see. Maybe Matthias can have a  
>> look at
>> this, 'cause he should know the code.
>
>    Seems to be.
>
>    I can replicate on a PPC Mac tower running 10.4.11,
>    and an intel mac mini running 10.6.0.

Yes, it is possible that there are issues with the Mac OS X  
implementation. Please file an STR. I am not sure though that we will  
get to fix that soon, simply because since the introduction of Snow  
Leopard, a lot of the current OS X code base is deprecated and needs  
to be replaced anyways - including the OpenGL window manager

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