All,

I have a bit of code that I've been using for a while with fltk-1.1,  
that makes extensive use of fl_offscreen, and fl_read_image to store  
images constructed in the offscreen.

Now, this has been working just fine, but today I rebuilt it using  
fltk-1.3 and, on OSX, it no longer works correctly. The fl_offscreen  
seems to be fine, but the images captured by fl_read_image are wrong  
- they are always of the app window, *not* the content of the  
offscreen, despite making sure the offscreen is current when the  
image is read.

I don't know if this is a fltk-1.3 issue or not - it may be because  
the 1.3 build is Quartz based whilst my 1.1 build is QD based.

Anyway: anybody else using fl_read_image with fl_offscreen on OSX,  
and if so, are you seeing this problem or is it something I am doing?

Also, I haven't actually tried this on win32 or linux, so don't know  
for sure it is OSX only (but I suspect it is OSX / Quartz issues in  
some way.)

-- 
Ian



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