Hi Folks, Is there any way to have FLTK check position boundaries inside an Fl_Scroll or I have to do it programmatically?
What I mean is the following: I am developing a sort of form editor, so the user defines the size of the form (canvas) and the objects shouldnât exceed the canvas dimensions when dragging, and when the user sets coordinates through dialog, and whatever. I can wrap the position() and resize () methods for the child objects in order to do the check, but I would like to know if there is other way to do it, for example via some hierarchy as with the subwindows, but I know that I canât place an Fl_Window inside an Fl_Scroll. Thanks David.
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