Thanks for the response imacarthur, I am now getting the following error 
message:

2>Compiling...
2>processor.cpp
2>.\processor.cpp(23) : fatal error C1083: Cannot open include file: 
'FL/fl_ask.H': No such file or directory
2>MyWindow.cpp
2>.\MyWindow.cpp(23) : fatal error C1083: Cannot open include file: 'FL/gl.h': 
No such file or directory
2>motion.cpp
2>filter.cpp
2>demoUI.cpp
2>.\demoUI.cpp(23) : fatal error C1083: Cannot open include file: 'FL/Fl.H': No 
such file or directory
2>defmesh.cpp
2>Project : warning PRJ0018 : The following environment variables were not 
found:
2>$(FLTKDIR)
2>Build log was saved at 
"file://c:\3Dapplication\fltk-1.1.7\Pinocchio\DemoUI\Release\BuildLog.htm"
2>DemoUI - 3 error(s), 0 warning(s)
========== Rebuild All: 1 succeeded, 1 failed, 0 skipped ==========

I Have got the FL directories in place. Where am I going wrong now? or how do I 
set the FLTKDIR environment variable appropriately so
that the program can find the FLTK headers.?

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