Del wrote:
>> On 01/07/2010 06:13 PM, Del wrote:
>>> Hi there FLTK users,
>>>
>>> I'm kind of a novice programmer, this is my first time building a library 
>>> from source.  I used v1.3 with MSys and I'm pretty confident that it 
>>> compiled successfully, I can run Fluid, all examples, and I got the library 
>>> files and headers
>>>
>>> But when I try to compile the first example program, I get 225 "undefined 
>>> reference" errors to stuff like "deleteobj...@4" and "getkeyst...@4".  That 
>>> means there's some library I'm not linking to, right?  But I tried linking 
>>> to all the fltk libraries, and then x11, xext, and m like on the examples 
>>> page.. and then even tried linking to opengl and some default windows 
>>> libraries.. still nothing
>>>
>>> Anybody know what I'm doing wrong?
>> Just a guess, but did you do a "make install" ?
>>
>> Mike
>>
> 
> No, I got this error:
> 
> process_begin: CreateProcess(NULL, /bin/install -c -m 755 fltk-config 
> /usr/local/bin, ...) failed.
> make (e=3): The system cannot find the path specified.
> make: *** [install] Error 3

        I believe that means it tried to run "/bin/install" and could not find
        the executable.

        So in other words, /bin/install probably does not exist on your system.

        So it sounds like it build OK, but couldn't 'install' the FLTK 
executables
        because it couldn't find the unix install(1) program.

        My guess is either the windows unix environment is incomplete,
        or the install program resides somewhere other than /bin/install,
        in which case you can probably find where it is with:

                which install

        ..and then either copy it from there into /bin temporarily to get
        the build to operate, or modify the Makefile/makeinclude to change
        all instances of "/bin/install" to the correct path on your system 
instead.
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