> Hello!
> How do I implement a show/hide menu callback in FLTK?
> As far I made a function buildMenuBar which is called from main().
> Now, I have attributed a callback, cbMenuBarToggle, to my menuBar object.
> In cbMenuBarToggle(Widget *, void *menu) i have this:
> {
> MenuBar *menuBar = (MenuBar *) menu;
>
> if(menuBar) {
> menuBar->hide();
>
> menuBarState = false;
> } else {
> menuBar->show();
>
> menuBarState = true;
> }
> }
>
> menuBarState is defined as static bool of course.
>
> But I suppose I must also hide() and show() the window if I want to see the
> menuBar again, right?
Uuuups!
Sorry for my stupid mistake everyone. :-)
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