Hi, is it possible to draw the contents of a widget hierarchy ito a memory buffer? Grabbing screen contents after normal redraw is not good enough due to potential overlapping windows over the area.
My goal is to implement something like this (and other effects): http://vimeo.com/moogaloop.swf?clip_id=10487650&server=vimeo.com&show_title=1&show_byline=0&show_portrait=0&color=00ADEF&fullscreen=1 I would like to have two textures, one with the new widget panel and another with the previous one and just use OpenGL to perform the effect. Thankyou ina dvance. _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

