Hi! FLTK version: 1.1.9
I use 'Fl_Input' with 'FL_INPUT_READONLY' set. How can I get the character which was really intended to press? With event_key() I get only the key pushed on the keyboard (So if I press the keys 'Shift & 1' I get '1' by event_key() and not '+' as I wanted (-> Have a german keyboard)). I could decode it in combination with event_state() as far a I unterstood, but to be honest I don't want to do this... Is there a funktion which can be used to obtain the key intended (For example 'Shift & 1' gives '+')? Or has anybody an algorithm which can be used to implement this? Thanks a lot guys! _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

