> Can someone please point me to a recent post / page with
> instructions on using FLTK 1.3 within Xcode 3.2? I've spend
> ~2 hrs googling but nothing specific turns up.
>
> I've tried compiling the Xcode 3.1 project included in the
> distribution, but got linker error for
> "AudioServicesPlayAlertSound". Can't complain since I'm
> trying Xcode 3.2, but perhaps that's a clue?
>
> Thank you so much in advance for any help!
I know Matt uses Xcode most of the time, so I'm sure he has some answers
- AFAIK it "Just Works", though I think the trick is to use the Xcode3
project rather than the Xcode3.1 project...
I have a vague recollection that the Xcode3.1 project is not actively
maintained or something, where the Xcode3 one is, and it is upwards
compatible.
Now, for my part, to make my code cross-platform I just use the
configure scripts and Makefiles on all hosts, including OSX.
So, is a terminal shell, cd into the fltk tree and:
./configure
make
And that'll build the libs for you just fine! At least that would get
you started. It's trivial to then link to the (makefile built) libs from
within Xcode if you prefer working inside an IDE.
--
Ian
SELEX Galileo Ltd
Registered Office: Sigma House, Christopher Martin Road, Basildon, Essex SS14
3EL
A company registered in England & Wales. Company no. 02426132
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