>
> Pawel:
> > I see now that the little problem of not being able to add Window
> > instances to a vector is not so little.  ...
> > ... I'll just add my Fl_Window instances to an array (as I have in
> > the mean-time).  [ ... ]

Duncan:
> As you have found, you cannot have a vector<Fl_Window> because all
> Fl_Window constructors take parameters, and there is no Fl_Window()
> default constructor.

And for the same reason, you can't have an array of Fl_Window, so
this is all a bit confusing.

> However, you can easily get round that limitation by simply storing
> pointers, and using a vector<Fl_Window*> instead.
>

That seems best, but if Pawel cares to post an example of what
he's really doing we might be able to offer more concrete advice.

Best,
Stan



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